Showing posts with label PixelWorld. Show all posts
Showing posts with label PixelWorld. Show all posts

Sunday, November 28, 2010

Security Software

Okay I've been negotiating some pretty large security contracts lately ($20 000+), and I've been developing some software for the local computer store here (POS software and an Arch Linux install script). I guess developing games isn't where the money is after all. I still plan on developing games, maybe after these security contracts settle down I'll develop PixelWorld or an (MMO)RPG. We'll see, I can't wait to get my security software out there I hope it changes the way people view internet security...This is designed to never be reversed or cracked on a software or a hardware level.

After I get my first large contract I hope to move out into a house. I'm currently living with my friend Brandon, his brother Michael, and his father John. In this house I'm picturing an XMas tree, an LCD TV, a NES, and Eggnog + Vodka. What more do I need?

On another note, I also plan on doing not just network security but local security as well. My securities don't just involve encryption (In fact the network based ones involve very small amounts of encryption), so that just adds to the fun. I hope some hackers stand up and offer to test out my security because I myself cannot crack it and we're gonna be getting in a university student or two to attempt.

The current estimated time is it would take 10 million computers 3 years to retrieve one month's worth of data from one client in a perfect situation. As pleasant as this is to hear I would actually beg to differ. With a linguistics expert I would estimate that with only 10 000 computers it would take 6 months to get 1 month worth of data from one client in a perfect situation (The perfect situation is important). However I plan on increasing the security to hopefully make it take something like 100 000 computers 12 months with 3 linguistics experts. And that's just the chat protocol. Expect heavier security later on, the only issue is I wouldn't want to sacrifice speed too much but I think I may have it fixed enough to actually constitute the "10 million computers 3 years" estimate.

Tuesday, October 19, 2010

A Well Deserved Update

Well I'm actually working on another project now...It's a 2D isometric pixel social game to be written in Java. My coding team consists of my good friend Piggy...Graphics consists (at least for the alpha) of my good friend Nova. A good way to describe it (Though I'll post a FULL description in a couple weeks or so) would be Second Life meets Habbo Hotel.

My XBox360 game TBH will probably never get finished unless the 360 stays a while because I'm probably gonna push it back 6 months. Coding-wise there is honestly not much left to be done and I do plan on finishing it but it's not for certain it will land on the 360.

A little personal touch to this blog, I'm psyched to be working on this project though I dislike Java. Sadly I'll probably be doing most of my coding on Windows and due to personal issues the real work starts tomorrow. Maybe soon I'll have a Twitter with actual consistent updates because I feel like that's better than an actual blog for the little development things.

As for people requesting for my old Wii channels to be done better...I'll probably get around to that in about a month and update my posts on the popular forums.

Hope to post more often!

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